Foody App - Case Study
Roles:
UX Research
UI/Visual Design
Information Architecture
Prototyping
Tools:
Google Forms
Photoshop
Miro
Figma
Year:
February 2023
Project Overview
Foody is a mobile application designed for children between 5 and 12 years old. The main goal is to promote teaching about nutrition in a fun way with parental supervision. Foody features a list of healthy foods, easy and tasty recipes, and fun educational games. Children learn by playing and preparing their own meals.
The Problem
According to Unicef (2020), most children, of all ages, are not having a sufficiently nutritious or varied diet. These conditions can affect school performance and lifelong opportunities, as well as pose health risks in adulthood.
Solution
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Design a mobile app that helps teach kids about nutrition and encourages them to enjoy healthy eating.
User Research
Foody is a mobile application designed for children between 5 and 12 years old. The main goal is to promote teaching about nutrition in a fun way with parental supervision. Foody features a list of healthy foods, easy and tasty recipes, and fun educational games. Children learn by playing and preparing their own meals.
Personas
Information Architecture
Wireframes
Design System
Colors
Typography
Iconography
Hi-Fi Prototype
Onboarding Pages
Registration Pages
Children under the age of 13 cannot register alone in applications. The register was designed for parents.
Check the Hi-fi Prototype here.
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You can see the full presentation here and also on my Behance.