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Foody App - Case Study

Roles:
UX Research
UI/Visual Design
Information Architecture

Prototyping

Tools:
Google Forms
Photoshop

Miro
Figma

Year:
February 2023

 Project Overview 

Foody is a mobile application designed for children between 5 and 12 years old. The main goal is to promote teaching about nutrition in a fun way with parental supervision. Foody features a list of healthy foods, easy and tasty recipes, and fun educational games. Children learn by playing and preparing their own meals.

 The Problem 

 

According to Unicef (2020), most children, of all ages, are not having a sufficiently nutritious or varied diet. These conditions can affect school performance and lifelong opportunities, as well as pose health risks in adulthood.

 Solution 

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Design a mobile app that helps teach kids about nutrition and encourages them to enjoy healthy eating.

 User Research 

Foody is a mobile application designed for children between 5 and 12 years old. The main goal is to promote teaching about nutrition in a fun way with parental supervision. Foody features a list of healthy foods, easy and tasty recipes, and fun educational games. Children learn by playing and preparing their own meals.

 Personas 

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 Information Architecture 

 Wireframes 

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 Design System 

 Colors 

 Typography 

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 Iconography 

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 Hi-Fi Prototype 

 Onboarding Pages 

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 Registration Pages 

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Children under the age of 13 cannot register alone in applications. The register was designed for parents.

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Check the Hi-fi Prototype here.

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You can see the full presentation here and also on my Behance.

 Thank You! 

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